Work is a small narrative experience.

Help Roger with his boring and repetitive tasks before he ends up overwhelmed.
Your goal is to free him.

The game was made in 2 days as part of a workshop from Mastère Design d'expériences immersives, interactives et ludiques (IDE) from Gobelins and CNAM-ENJMIN schools, on the theme "the universe of train".
https://www.gobelins.fr/jeu-video/formations/jv60-mastere-specialise-designer-ex...

If you liked it, feel free to complete the following questionnaire (in French):
https://docs.google.com/forms/d/e/1FAIpQLSd_MsPzHndW5d3F0QKUmQaWhAd8f_HJOxn5l0GSHC7in1bJ-w/viewform


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